| 7NT |
7 |
7 |
7 |
7 |
| |
|
|
|
|
| 6NT |
6 |
6 |
6 |
6 |
| |
|
|
|
|
| 5NT |
5 |
5 |
5 |
5 |
| |
|
|
|
|
| 4NT |
4 |
4 |
4 |
4 |
| |
|
|
|
|
| 3NT |
3 |
3 |
3 |
3 |
| |
No more than 9 or 10 HCP; no void; no other 4 card major; no more than one A or K outside trumps; a good 7 card suit (not more than 2 losers opposite a singleton) vul; non-vul 6 cards occasionally may be okay; 8 is possible; 5 playing tricks at favorable vul, 6 at equal, 7 at unfavorable |
No more than 10+ HCP; no void; no 4 card major; no more than one A or K outside trumps; a good 7 card suit vul; a good 6 is acceptable non-vul; 8 is possible; 5+ playing tricks at favorable vul, 6 at equal, 7 at unfavorable |
| 2NT |
2 |
2 |
2 |
2 |
| 20+-22 HCP balanced. May have a 5 card suit. |
5-11 HCP, 6 card suit with 2 of the top 3 or 3 of the top 5 honors, not 4 cards in the other major, normally no void and not 2 singletons. |
5-11 HCP, 6 card suit with 2 of the top 3 or 3 of the top 5 honors, no 4 card major, normally no void and not 2 singletons. |
23+ HCP balanced or 22+ HCP, 9+ playing tricks. Forcing to game except 2C-2D-2NT may be passed. |
| 1NT |
1 |
1 |
1 |
1 |
| 15-17 HCP balanced. May have a 5 card minor or weak 5 card major |
12-22 HCP; 5+ cards. Possibly balanced 15-17 or 20-21, but see 1NT. |
12-22 HCP; 3+ cards. If balanced, not 15-17 HCP or 20+-22 HCP |